2018 Video Game Idea Generator

This is just something that I did because I thought it was a funny idea, given the quantity of PUBG clones I expect to see along 2018.

Basically it’s a base phrase structure like: “100 _____ are dropped in _____ where they have to ______ until ______” and some pools where I get random words to fill in. I mostly chose things that I thought would make for a funny line, sometimes it works very well!

Screen Shot 2018-01-10 at 3.56.19 PM

There’s a web version on itch.io if you want to check it out. If you have any suggestions for funny words or sentences let me know =)



LootOnline – Ludum Dare 40

This Ludum Dare’s theme was “The more you have, the worse it is”. I didn’t have a lot of time so I setup to do something very simple: a clicker about lootboxes.


As it often happens, even though it was a simple idea, I didn’t have time to do everything I wanted, but the spirit of the whole thing is there.

I got some nice 3d models from Quaternius, you can download for free on his website.

The 2d assets are from Kenney.nl, also free 🙂


You can download the game on Itch.io, for Windows and MacOS, let me know what you think, and rate it on LudumDare if you can!




This game was created in 2 weeks for “A Game By It’s Cover” game jam, on itch.io.


The idea for this game was to take the concept of the classic “Rock, Paper, Scissors” game and try to do something cool and different, so the first thing that came to my mind was “what if the players have to throw big stones with the Rock/Paper/Scissor shapes at each other?”.

Screen Shot 2017-09-25 at 3.59.09 PM (2)

So we tried to think about it as if it were a kind of Sport, with spectators and all, something that would be like a mixture of Sumo and Jan-Ken-Po.

The game respects the rules of Jan Ken Po, so if a player holding a “Rock” stone hits a player holding a “Scissor” stone, the one holding the Rock will win. If one player holding a stone hits a player who is not holding any stones, the player holding the stone wins, regardless of the stone. The first player to win 2 rounds, wins the game.


You can download the game on itch.io, if you do, let us know what you think, and what you would like to see improved or added =)

The GameJam itself is based on the Famicase Exhibition that takes place in Japan every year, where artist draw the cover art for games that don’t exist. So basically the only rule is that you have to choose one of these covers and make a game based on it. This is the now we chose:




Yokai Mask! (Cyprus Game Day II GameJam)

This past weekend we participated on a local GameJam in Limassol, Cyprus. The game jam lasted 48 hours, and the theme was Japan. Another requisites included using Microsoft Azure platform, Unity3D and some kind of multiplayer or leaderboards.

We tried to steer away from the most common themes like Ninjas and Samurais, so our entry was called Yokai Mask, inspired by the traditional Japanese masks used in dances and theater.

Screen Shot 2017-09-12 at 1.16.22 PM (2)

In Yokai Mask you play as a little girl who has to avoid and trick the Yokai by using masks that make her look like them. Another think we wanted was to create a game without combat, so instead of killing your enemies you must avoid them or drive them away, making it more of a puzzle platform than action.

Screen Shot 2017-09-12 at 1.16.34 PM (2)

Since we were very happy with the result we intend to polish the game a bit more, do a better level design and make it a bit longer. The game also got 2nd place on the Game Jam.


You can play the Game Jam version on GameJolt for Windows and MacOS. Let us know what you think!

List of Mobile Sites and Youtubers to send your game

There are a lot of lists out there if you’re looking for websites to send your game, PixelProspector is a good source, or even reddit.

Since most of them are not updated regularly I started making my own list, removing dead websites and adding new ones I would find. The list is focused on mobile, but there are also PC and console websites.

I last updated this list about 6 months ago, so it’s about time to update it again, if you have anything you want to add or if any of the websites here is not around anymore, let me know! You can check the list on the link below:

List of Mobiles Sites and Youtubers to send your game


The darkest night approaches

Recently took this project out of the drawer and decided it’s time to finish it. It’s the first game we started when we created MiniChimera, but as it often happens we got sidetracked with other projects. It also helped that took me roughly 3 years to finish writing the whole story.

Beco 02 - Efeitos

We’ll have a sort of “preview” available soon, probably sometime this month, on Itch.io. This will include the first chapter of the game (from a total of 10), and it’s called The Alley. This preview will be used to gather some feedback as we implement the rest of the game, and also as a mean to help spread the word.


This is a choose your own adventure game about a man who wakes up from a blackout in a dark street in the middle of the night. He soon learns he took part in something terrible that caused the blackout, so the player has a choice to steer away from it and go home, or dig into it. The story changes a lot depending on the player’s choice, and there is no game over or dice rolls, only different paths and endings.


The story and mood highly inspired by White Wolf’s World of Darkness and H.P. Lovecraft. It’s a seemingly normal world with a lot of twisted stuff happening in the shadows, just beyond the reach of a regular passerby, but as soon as someone get’s a glimpse of what’s going on, there’s no way back.


At some point along the project we changed the style to make it look like a comic book, here’s some comparison shots. It’s hard to believe I was once satisfied with the old style, initially I wanted something more along the “black and white” style, but now I cannot look back. It’s a good reminder that you should keep changing and iterating until you are completely satisfied!



Thank you for stopping by, the next post will probably be about the launch of the preview! 😉