Playing with 3D

Playing with 3D for the first time, bugs are definitely more fun! lol

Truck Jump 2

 

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Gamercom!

Hello!

We were at Gamercom with Insignia Games to unveil Lunata Adventure, another game on the Lunata Franchise coming to PS Vita and PC!

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It’s a platformer/schmup mix, something along the lines of the recent Rayman games!

We also showed a new app called Lunata Playground, made for kids, with a ton of activities and minigames! Lunata Rescue was also playable there!playground

Here are some pictures of the event!

Cloud was also there on a side quest!

IMG_20160611_123540011

 

Low Poly 3d Truck

This is a low poly truck model, good to be used in a game. You can download it here.

The model was made by my brother, he usually does very detailed mods for Euro Truck Simulator, you can check his facebook page for more. /

 

Includes a package for Unity 3d .3ds files for the Truck and wheels. Also a Prefab with some standard materials.

There’s also a separate file with the .3ds fils only, in case you do not use unity.

You can set the texture o materials to the separate elements:

  • Hood
  • Chassis
  • Exhaus pipes
  • Spotlights
  • Windshield
  • Fenders
  • Tires
  • Radiator Grille
  • Step

The Wheels can also be rotated or moved to animate.

Model made by Siebel3d

Learning to Draw #3

 

Learning to draw #3

Hello!

This is the third post on the series where I, as a programmer, share my experience of trying to learn the basics of drawing. On the first post I made a 2d wooden crate, and was pretty happy with the result!

On the second post, I made an explosive barrel that turned out ok and also tried to make a curtain that did not work at all.

This week I’m doing 2 things someone suggested on a comment: a Sword and a Shield!

I wanted to do something that looked like those templar shields. Overall I was happy about how it turned out, but some things still bother me:

  • The edges. I could not get the shape right with one stroke, so I had to zoom in and fix with a smaller brush. If you look closely you will see what I’m talking about.
  • I tried to use shadows to give the impression that the shield is slightly round, but it was hard to make them continuous because I’m using a transparent brush for this, and it has to be the same color as the background, so I used red for the red parts and gray for the white. Also it’s hard to be very precise when drawing with your finger.
  • I tried to make some marks to make it look like it’s seen some battle, but I think they could be better. Basically how I did those was zoon in, trace a white line and use a gray thin brush to scratch around it. Sometimes a little bit of light brown to look a little rusty. I also tried to make a few blood splashs, but they are too small, since the shield is already red I could only make them on the white areas.

shield

Now, the Sword! It took me a while to get the shape right, specially for the grip and the pommel. This is the main brush I use to make the outline of the drawings, I like it a lot because it makes thick lines but it’s not always the same width.

IMG_1305

Now for the coloring! I used a blue-ish color for the blade because it looks better than plain gray. Maybe I should have added some kind of shadow as well.

The guard has shadows, the ones inside the circles look ok, but the one in the center looks kinda weird, maybe because it’s a straight line?

The grip is the part I am happy about, I think it turned out really nice, even  the shadows worked well!

sword

Once again, if you look closely on the edges you’ll see the same problem I had with the shield. Someone on /r/gamedev pointed this on my previous drawings and suggested this website called Draw a Box, where they have some really neat tutorials on the basics of drawing. I have started looking into them and it’s really interesting, right at the beginning they talk about how important is the way you should move your arm (and not only your wrist), it’s fascinating, I really recommend you check it out if you want to learn how to draw.

For the next week  I’m changing up a bit and I’m drawing organic things! A Mushroom and a Tree, probably =)

If you have any requests or suggestions please leave a comment, every post I get some cool tips from artists and suggestions of tutorials and tools, and also from programmers that either are learning or already have learned how to draw.

There was this programmer who learned digital painting for 1 year and made this game, it looks really awesome and is a great incentive!

See you next time!

Cheers,

Robson

 

Tools used:

iPad Mini (1st gen)

Paper (universal app on iOS)

 

 

Happy Birthday to our first game!

Tap Master Mondrian is 2 years old! \o/

What was your best score? We gathered the best form each platform!

photo

On Android Google Play Games, the best score is 146!

android 146

On iOS Game Center we go a little higher, the best is 157!

ios rank

But the real winner is on Windows Phone, with an amazing score of 179!

Windows Phone does not have a leaderboard service, so we rely on users sending us screenshots.

windows phone score

This is the top 4:

1. Pamela Vieira (179)
2. Felipe Docil (140)
3. Mario Neto (131)
4. Fabrício Vello (122)

If you think you can do better, go ahead and try, send us your score! =D

Tap Master Mondrian is available for iOS, Android, and Windows Phone, and it’s free!

The cake on the feature image is from this video, that also teaches how to make it!

Thank you for everyone that has downloaded the game and shared with their friends =)

Cheers,

MiniChimera Team