December (quick) Update!


it has been a while since the last post, mostly because I’ve been busy with Blackout’s development, had to spend a lot of time with marketing stuff, like creating this landing page​, which implied in me having to update and translate the whole site, (something I was meaning to do for almost 2 years now).

Anyway, development has been moving well, as of now I have 9 out of the 10 chapters playable, which means soon I’ll be able to have a test build in which a whole playthrough will be possible. But after I finish this there is still A LOT to be done, need to start testing the systems, balance attribute changes, make sure every path/choice is reachable, add remaining SFX and then finally polish and confetti.

I just wanted to share the chapter workflow, since I mentioned previously that the choices can change the order of the chapters (reference names have been omitted).

​​​Blackout Chapter Flow

See you in 2019 =)​